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Old Nov 01, 2006, 12:00 PM // 12:00   #1
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Default Putting the Multiplayer back in Guild Wars

Right now, this game feels like a single player game. No longer do you walk into outposts and see "LFM *quest*". They all do these quests by themselves with their new heroes. This might seems like its nice, but I big to differ.

Since there is no co-op activity anymore, the playerbase will become even farther away from each other as they already are. In my opinion Guild Wars has some increadibly rude people to begin with, but there was always the chance to meet a nice helpful person. Where is that person now? Doing a mission with his heroes so he doesn't have to deal with players.

PvP is becoming more flawed by the second now. 70% of the participants of HA should NOT be heroes and henchman! This is supposed to be player vs player, now it seems like nothing more than a new form of PvE activity.

Something I wrote up real fast, this is really bothering me, this game just doesn't feel the same anymore and no matter how hard I try, I just can't accept the changes, I propose this.

Heroes can be used in non-mission quests, secondary quests.

Heroes cannot be used for any form of PvP other than Hero Battles.

Heroes cannot be used in missions, if the mission calls for a specific hero, they will be added to the party as "Allies" and will be a generic henchman type player with basic skills and fixed stats and levels.

Thanks for reading.
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Old Nov 01, 2006, 01:30 PM // 13:30   #2
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Quote:
Originally Posted by AydenV2
Heroes cannot be used for any form of PvP other than Hero Battles.

Thanks for reading.
/signed

But only this one. It is Player Vs Player not Hero Vs Hero.

As for the others sorry but I have a hell of a time getting players for missions before NF. Seems like all i see anymore are lurkers.


~the glad he can read Rat~
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Old Nov 01, 2006, 01:58 PM // 13:58   #3
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Well, you hit the nail on the head. People don't want to bother with PuGs anymore because they don't want to deal with the numerous assholes in the game.

I can agree with removing the heroes from PvP, although I can understand why people use them. Considering the number of SNOBS (no, I'm not calling everyone a snob so don't get all pissy) in HA that won't let you into their group unless your ranked 'x' in fame makes it VERY hard for beginning PvPers to get anywhere. Their alternative? Take the heroes. But I can still agree to removing the heroes as it is supposed to person vs person not person vs npc.

I do not, however; agree with removing heroes from the missions. As I stated above, people don't want to bother trying to find decent groups. It's pain to try and find people in older missions or at certain times of the day. It's also a pain trying to find worthwhile people to play with. I'm sorry, but I don't enjoy playing with people that label me (and I'll point out again that LABELING PEOPLE IS WRONG!) a noob because I use a certain skill, or a certain build that works for me. I dislike being hollered and bitched at because I'm playing in my style, which I adapt so that it works with a group, and not how someone else thinks I should be playing MY character. And Goddess forbid that I mention that I don't understand someone's stupid slang term. Essentially people don't want to deal with this, and other issues (like leavers) so they opt to play with heroes, which are better than hench.

I'm sure someone will tell you to play with your guildmates if you want to play with real people, that seems to be a lot of people's solutions. 'Go play with your guildmates' and I'll point out before anyone says it, that not all of us belong to huge guilds where we can do that.

(Please note that I'm not actually bitching AT anyone, so don't take offence)

Last edited by Ebony Shadowheart; Nov 01, 2006 at 02:01 PM // 14:01..
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Old Nov 01, 2006, 04:17 PM // 16:17   #4
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Agreed, Hero's have seriously cut the interaction between people out of the game, there is no longer a large sense of community. Its still there but not as much as before NF. Cut the hero cap down to 2 instead of 3, maybe that would help. I agree with Rat completely on cutting Hero's out of PvP all together. Personnally I wouldn't mind if they removed them completely as they dont listen, or effectively use skills half the time anyway.
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Old Nov 01, 2006, 06:48 PM // 18:48   #5
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No thanks, Me + 3 heros + 4 Henchies = never having to deal with sorry a** players again. No offense, but when I log on, I log on to play, not to sit in town and spam LFG for 3 hours only to have the crappy PUG fail 47 seconds into it.

There never was a sense of community, unless you were a Tank, MM, Monk and Nuker, the rest be gone.

No more BS CAP group with promises of staying after their cap, only to CAP the monk's last, to guarantee you get your skill, and then you drop, ultimately leaving the monk the last person in the group.

No more putting up with being called a Noob because I don't this build or that build or because my Warrior doesn't bring Frenzy + Heal sig. No more I suxxors because I don't have a 100k +500 ectos + 200 black dye Fellblade.

Thank you Anet for this wonderful fix, I can now turn off local chat and trade channel when going into towns, and don't have to see Noob, !!!!!!!!!!!! \/\/ T S !!!!!!!!!!!!!, LFG, NEED MONKIE, or the 8 year old, mommy doesn’t know I’m online again, filthy trash talking, or the AOL CHAT ROOM PEDOPHILES THAT TYPE IN ALL CAPS, etc.

Hero's eliminate the rank who**e elitism, discrimination that excludes new players from even seeing HoH, much less playing (or attempting to play) them

If you absolutely need all that junk listed above, drop your heros and stand in town spamming “EXPEIRIENECD HAXXOR WAMMO THAT LEEROY JENKINS LFG
I’m 1337|/|355 oh btw \/\/ts something at ridiculously over inflated prices because you're a noob.” all you want, be sure to scroll it like 18 times in a row.

As far as the heroes not listening or use the skills effectively half the time, learn to properly set them up and control them. Put the skills in the proper order, and take a moment to manually control the hero and click the skill set you want it to use.

After showing my hero how to use the build between 1-4 times, it “gets it”, and runs it right. It doesn’t use Echo or dual attunement very well, but I remember a Healing monk/E that was spamming Meteor shower, Heal Party, and Rebirth (in the middle of battle) complaining he had no energy, so people tend to less “gifted” as well. The monk is no joke, it was in Abbadon.

The Player needs to look at what the player is doing wrong, not what "Anet needs to unbork, because it makes me look at what I may be doing wrong".

No, the Heroes need to stay. The correct solution is:
PvP for once, needs to learn to deal; perhaps your rank who**e isn’t so good.
PvE, learn to set your heros up for a proper team.

Last edited by MDeshame; Nov 01, 2006 at 07:09 PM // 19:09..
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Old Nov 01, 2006, 06:56 PM // 18:56   #6
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/not signed

It's perfect the way it is. Now if I need a monk, he's there, if I need a MM, he's there. I can set their skills the way I want them, and success of failure is my fault now!
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Old Nov 01, 2006, 06:58 PM // 18:58   #7
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/not signed

Heroes are welcome relief for less wanted PVE classes, such as Mesmer
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Old Nov 01, 2006, 07:06 PM // 19:06   #8
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I disagree... heroes are smarter than most human players. There is value in being able to throw a group together without having to find others.
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Old Nov 01, 2006, 07:07 PM // 19:07   #9
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/signed

I hate to say it, but I miss PvEing with PuGs. It added an interesting challenge and interaction to the game. I found myself giving Koss mending and Zhed firestorm yesterday just so I could re-live the old times.
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Old Nov 01, 2006, 07:08 PM // 19:08   #10
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Heroes are the best to happen to GW PvE since the game was released. You + friend + heroes = no newbies at all in the group.
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Old Nov 01, 2006, 07:09 PM // 19:09   #11
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/Not signed

Like Mdeshane said before, this is the solution to pain in the a** noobs who go all leeroy jenkins on you or leave because they don't like the skills your using.
Never again, I love my solitude, yes MMo/Co are cool and all, but only if you can get real players and not the (taken from Mdeshane's post) " !!!!!!!!!!!! \/\/ T S !!!!!!!!!!!!!, LFG, NEED MONKIE, or the 8 year old, mommy doesn’t know I’m online again, filthy trash talking, or the AOL CHAT ROOM PEDOPHILES THAT TYPE IN ALL CAPS, etc." crap seriously drives me up the wall, you can take this petition to Gaile Gray if you want, but they won't take out our heroes or nerf them from missions
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Old Nov 01, 2006, 07:14 PM // 19:14   #12
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/signed

If anything, there's should be many instances where there cannot be more than 1-2-3, etc heros in the party. Any PvP arena, except HvH, should have a cap of 0 heros on the team. Although the invisible cap is 6 heros, some areas in PvE should have a cap of 2-3-4 etc, heros.
If you have a problem with the idiots/noobs/8-y.o/whatever in the community, maybe it's not them who's the problem, but rather yourself, as you've made no attempt to change their ways for the better.
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Old Nov 01, 2006, 07:21 PM // 19:21   #13
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Quote:
Originally Posted by Praetor
If you have a problem with the idiots/noobs/8-y.o/whatever in the community, maybe it's not them who's the problem, but rather yourself, as you've made no attempt to change their ways for the better.
WHOOOOOOA F THAT

I am all for reducing heros, but buying a game in NO way entails people to teach new players how to play the game. Often I see people attempt to tell others how to play better (I know I do), but normally you have to deal with that 8 year old mentality which is tremendously hard to break. Teaching someone who thinks they are king of guild wars, typing in caps how leet their build is since it was verified by Guild Wiki is a waste of time.

Those who actually have a desire to get better are a dime a dozen and rarely need people reaching out to them in game to help. They do it themselves.

Last edited by Drewfense; Nov 01, 2006 at 07:24 PM // 19:24..
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Old Nov 01, 2006, 07:25 PM // 19:25   #14
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Quote:
Originally Posted by Praetor
Although the invisible cap is 6 heros, some areas in PvE should have a cap of 2-3-4 etc, heros.
If you have a problem with the idiots/noobs/8-y.o/whatever in the community, maybe it's not them who's the problem, but rather yourself, as you've made no attempt to change their ways for the better.
Have you tried telling anyone that their build could use a few improvements? You will get horribly flamed, like you just killed their cat or something. Most people I've tried giving good advice to, in a polite, respectful way ("hey, you know that <skill> is pretty inefficienct compared to <skill>, try it out sometimes"), and the response is probably **** YOU, I'M FIERCE GLADIATOR or some other non-sense.

If I never have to deal with a pugger again, it'll be too soon.
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Old Nov 01, 2006, 07:39 PM // 19:39   #15
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Quote:
Originally Posted by 0mar
Have you tried telling anyone that their build could use a few improvements? You will get horribly flamed, like you just killed their cat or something. Most people I've tried giving good advice to, in a polite, respectful way ("hey, you know that <skill> is pretty inefficienct compared to <skill>, try it out sometimes"), and the response is probably **** YOU, I'M FIERCE GLADIATOR or some other non-sense.

If I never have to deal with a pugger again, it'll be too soon.
ugh I know what u mean, this MM had no blood of the master and golem, fiend, minion, bone horror, and vamp horror, and I told him that to keep his minions alive longer he should take off a minion skill and put in Blood of the master and he tried to report me for harassment o.O
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Old Nov 01, 2006, 07:53 PM // 19:53   #16
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My assassin is very happy with heroes... before nightfall, who added assassins in their party? Only a few ones.

I think is good the way it is right now.

Last edited by sotodefonk; Nov 01, 2006 at 07:56 PM // 19:56..
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Old Nov 01, 2006, 08:01 PM // 20:01   #17
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I added assassins, mostly because no one would take me because I was playing as a restoration ritualist ><
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Old Nov 01, 2006, 08:19 PM // 20:19   #18
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/not signed

Couldn't you just use henchmen in PvP before anyways? It's closer to PvP with hero's then henchmen.

Secondly, hero's are great in PVE. They are just henchmen that you have more control over. People have henched the first two campaigns without heros. It really doesn't change the game all that much.
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Old Nov 01, 2006, 08:40 PM // 20:40   #19
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/Not Signed, caps for emphasis..

no one is forced to play with heroes, but the option is available for those of us that DO want to play with them. Tired of people trying to force multi-play down everyone else's throat. I LIKE being able to do a mission with just me and my girlfiend, and not having to join groups of people that are more problem than they're worth. I'm sure guildies like playing with each other, and being able to use heros instead of having to rely on PuG's for missions.
Not to mention, I see LFG spam all the time, still.
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Old Nov 01, 2006, 08:53 PM // 20:53   #20
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/not signed

Agreed, I see lfg all the time as well. When I got near the end of the game, all my heroes were at their basic level lol. It was kinda annoying rly when I had to use a level 8 dunkoro when I couldn't find a group once.

Admittedly not playing with newbs, new people who want to learn -,-, isn't very nice. But its a good filter for nOObs:retarded idiots who talk in caps and don't listen to other people.
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